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Best Practices For Fine-Tuning and Polishing In Casual Game Audio Implementation

  • November 27, 2017
  • Posted By "Admin"

The Circle of Development Trends

Casual and mobile game development tends to be cyclical, with a big hit game leading developers to create games with similar themes and gameplay. In the early and mid-2000′s, we worked on a lot of Match-3 style games that followed in the wake of the success of titles like Bejeweled and Zuma. (more…)