With more than 50 years of collective music experience, our full-time music team brings a combination of advanced music degrees, classical music training, and industry expertise to the creative process. We work with many accomplished composers, performers and instrumentalists. Our music services include recording and producing live musicians, ranging from full orchestras to ensembles and live bands.
While great SFX, immersive music and stellar VO performances make up an important part of a great-sounding project, expert implementation and mixing of these assets are vital steps to make everything sound great. Our team has provided complete implementation support on games of all kinds and sizes. With high-level expertise in Unity, fmod, Wwise, and Unreal, Somatone sound designers oversee the entire audio pipeline, from content design to implementation, mixing, and testing.
We create customized original sound to set it apart from others in its class. Our talented sound designers have the experience and creativity to develop unique sound assets for each project, based upon upfront collaborative work with clients and ongoing project management.
We draw from a diverse portfolio of union and non-union talent with script-specific auditions, not pre-fab demos, to select voice actors who perfectly fit character roles. We regularly direct live VO sessions in our own recording studios and provide all-inclusive rates on talent and production—including casting, directing, recording, editing, and mastering— making voice production as affordable as possible while adhering to high quality standards.
In addition to in-game content, Somatone has a world class linear audio production team experienced in narrative music, Sound Design to picture, Foley, and 5.1 mixing. From short 30-second trailers to hours of in-game cutscene work, we provide top notch audio post production services.
Estimating the amount of assets you need for a developing game is difficult. That’s why we’ve created our own proprietary pricing system. Instead of quoting your project on a standard per asset pricing, we offer a flexible alternative that we call Audio Units (AU). AU’s are work credits that can be used for any Somatone service. Similar to how gift cards work, after purchasing an AU package, you can choose how much AU you would like to allocate for each service. This way we can to finalize the audio budget upfront and avoid any confusion or change of scope. We offer custom AU packages for any size project, can invoice in installments, and offer discounts for ordering AU in bulk.
I’m extremely impressed with Somatone. They deliver very high-quality work in short order and have saved us time and money by reducing the number of iterations in our sound effects pipeline. To top it off, they have been fantastic collaborators, frequently offering us ideas for sonic improvements.
As a Social Casino developer focused on creating highly engaging slots, we believe audio to be a critically important to the casino experience. When it comes to Music and Sound Design, we hit the Jackpot with Somatone. Not only is the audio we receive consistently at a very high quality level, their Project Managers are super helpful helping us organize our needs and leading the creative process
Nick and his team at Somatone have done amazing work for us on Vainglory, and make Somatone the go-to shop for game audio.
We look forward to the opportunity
to fulfill your audio needs.
You can send questions to our email at [email protected] or fill out the contact form, below: