At Somatone. we work as a third-party audio post house for a variety of interactive media companies. Since the game audio industry is a cyclical industry, we are very careful in adding new team members.
Before contacting us, please ensure that you have:
1. A sound design / composition reel or an audio website highlighting your past work. Please specifically detail what you did on each project.
2. A resume detailing past audio work (doesn’t have to be strictly video games; film, animation, radio, commercial, audio books, live audio experience counts too!)
Somatone is always on the lookout for strong Sound Designers, especially those with experience in audio middleware. Please email your resume to [email protected] and we will get right back to you.
With our strong demand for game music, we are open to adding new composers to our ranks from time to time. Most of our composers work in their home studios. Please email your info to [email protected] for consideration.
Over Summer 2018, we are looking for one sound design intern! Click the links below for more details:
What we’re looking for…
A Sound Design Intern who will work with the sound team in support of creating high quality assets for a variety of video game, virtual reality, and video clients. In addition to audio experience, candidate must have knowledge of video games, music composition, building/repairing computers, and the capacity to work well within a team structure. Please note, this role does not compose music often, it’s mostly focused on SFX and VO creation only.
The approximate dates of this internship are late June 2018 through August 2018. Interns must be fully available for the duration of the internship. Tentative Dates: 6/18 – 8/15 (9 weeks). We’ll be taking a few days off for holidays such as July 4th, etc.
Program Hours: 20-40 hours a week.
Pay: TBD by experience
You will not be running errands, making coffee, or picking up food!
What you bring to the role…
***Valid Driver’s License required
Currently enrolled as a junior or higher, or graduated within 6 months from an accredited college/university, earning a degree in game audio, music production, or related field.